Interesting article from imore on making our iOS apps ready for the iPhone 5. Adding support for this taller screen with a resolution of 640 x 1136 is not only a matter of adding the Defaultemail@example.com resource to the application bundle. Many applications will have to be reworking in order to take advantage of the added space. Plus, don't forget that we should wait to test software on an actual device. The simulator is not a physical device. This will have a direct effect on our ability to update our applications. In my case, I will try to run my application inside the simulator to see how it reacts but I'll definitively wait for my iPhone 5 to arrive to do more complete testing and eventually release updates.